vulkan
Safe HaskellNone
LanguageHaskell2010

Vulkan.Extensions.VK_KHR_shader_relaxed_extended_instruction

Description

Name

VK_KHR_shader_relaxed_extended_instruction - device extension

VK_KHR_shader_relaxed_extended_instruction

Name String
VK_KHR_shader_relaxed_extended_instruction
Extension Type
Device extension
Registered Extension Number
559
Revision
1
Ratification Status
Ratified
Extension and Version Dependencies
VK_KHR_get_physical_device_properties2 or Vulkan Version 1.1
SPIR-V Dependencies
Contact
Extension Proposal
VK_KHR_shader_relaxed_extended_instruction

Other Extension Metadata

Last Modified Date
2024-01-24
IP Status
No known IP claims.
Contributors
  • Alan Baker, Google LLC
  • Nathan Gauër, Google LLC

Description

This extension allows the use of the SPV_KHR_relaxed_extended_instruction extension in SPIR-V shader modules.

It adds a new SPIR-V instruction, which allows some usage of forward references in non-semantic instruction sets. This extensions interacts with the SPV_KHR_non_semantic_info extension, hence with VK_KHR_shader_non_semantic_info.

New Structures

New Enum Constants

Version History

  • Revision 1, 2024-01-24 (Nathan Gauër)

    • Initial revision

See Also

No cross-references are available

Document Notes

For more information, see the Vulkan Specification.

This page is a generated document. Fixes and changes should be made to the generator scripts, not directly.

Synopsis

Documentation

data PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR Source #

VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR - Structure describing support for VK_KHR_shader_relaxed_extended_instruction an implementation

Members

This structure describes the following feature:

Description

If the PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR structure is included in the pNext chain of the PhysicalDeviceFeatures2 structure passed to getPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. If the application wishes to use a Device with any features described by PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR, it must add an instance of the structure, with the desired feature members set to TRUE, to the pNext chain of DeviceCreateInfo when creating the Device.

Valid Usage (Implicit)

See Also

VK_KHR_shader_relaxed_extended_instruction, Bool32, StructureType

Constructors

PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR 

Fields

  • shaderRelaxedExtendedInstruction :: Bool

    shaderRelaxedExtendedInstruction specifies whether the implementation supports SPIR-V modules that use the SPV_KHR_relaxed_extended_instruction extension.

Instances

Instances details
Eq PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR Source # 
Instance details

Defined in Vulkan.Extensions.VK_KHR_shader_relaxed_extended_instruction

Storable PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR Source # 
Instance details

Defined in Vulkan.Extensions.VK_KHR_shader_relaxed_extended_instruction

Show PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR Source # 
Instance details

Defined in Vulkan.Extensions.VK_KHR_shader_relaxed_extended_instruction

FromCStruct PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR Source # 
Instance details

Defined in Vulkan.Extensions.VK_KHR_shader_relaxed_extended_instruction

ToCStruct PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR Source # 
Instance details

Defined in Vulkan.Extensions.VK_KHR_shader_relaxed_extended_instruction

Zero PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR Source # 
Instance details

Defined in Vulkan.Extensions.VK_KHR_shader_relaxed_extended_instruction

type KHR_SHADER_RELAXED_EXTENDED_INSTRUCTION_EXTENSION_NAME = "VK_KHR_shader_relaxed_extended_instruction" Source #