the number of bytes of pixel data in LOD level after reflation from supercompression. This includes all z slices, all faces, all rows (or rows of blocks) and all pixels (or blocks) in each row for the mipmap level. When supercompressionScheme == 0, byteLength must have the same value as this. When supercompressionScheme == 1 (BasisLZ) the value must be 0.