-- This file was automatically generated.
{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.ANGLE (
  -- * ANGLE Extensions
    module Graphics.GL.Ext.ANGLE.DepthTexture
  , module Graphics.GL.Ext.ANGLE.FramebufferBlit
  , module Graphics.GL.Ext.ANGLE.FramebufferMultisample
  , module Graphics.GL.Ext.ANGLE.InstancedArrays
  , module Graphics.GL.Ext.ANGLE.PackReverseRowOrder
  , module Graphics.GL.Ext.ANGLE.ProgramBinary
  , module Graphics.GL.Ext.ANGLE.TextureCompressionDxt3
  , module Graphics.GL.Ext.ANGLE.TextureCompressionDxt5
  , module Graphics.GL.Ext.ANGLE.TextureUsage
  , module Graphics.GL.Ext.ANGLE.TranslatedShaderSource
) where

import Graphics.GL.Ext.ANGLE.DepthTexture
import Graphics.GL.Ext.ANGLE.FramebufferBlit
import Graphics.GL.Ext.ANGLE.FramebufferMultisample
import Graphics.GL.Ext.ANGLE.InstancedArrays
import Graphics.GL.Ext.ANGLE.PackReverseRowOrder
import Graphics.GL.Ext.ANGLE.ProgramBinary
import Graphics.GL.Ext.ANGLE.TextureCompressionDxt3
import Graphics.GL.Ext.ANGLE.TextureCompressionDxt5
import Graphics.GL.Ext.ANGLE.TextureUsage
import Graphics.GL.Ext.ANGLE.TranslatedShaderSource